New fixes in 742.0: - Resolved situation in which combat would not spawn the next encounter on Chasm Bridge, halting player progress. - Fixed an issue where the block and tackle itself was inaccessible while on the galleon. - Improved QTE timing (left/right movement, button mashing) to be more consistent independent of frame-rate. - Parachute controls are now more responsive on low frame-rate. - Improvements to the 3DVision support, and support for the 3DVision IR device. - Support for Eyefinity setups with multiple display-sets. (for example 3x1 + 1 setups). - Some small multiplayer improvements. - Various improvements to the...
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